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GoldenEye (Wii) Review

By Zach Burd

In today’s gaming industry, developers are hesitant to create anything genuinely new. In turn, we gamers are bombarded with remakes, revamps, and reimagings of older franchises. A lot of times we can’t help but get excited. Seeing a beloved game get a current gen makeover can be a really cool idea. Developers can easily fail at the task at hand, however, but they can succeed just the same. Eurocom have definitely succeeded with their 2010 release of GoldenEye 007.

GoldenEye 007 is a reimaging of the 1995 classic Nintendo 64 title of the same name. You play as MI6 agent James Bond: a charismatic British spy on a mission with Alec Trevelyan in Russia. They’re infiltrating a chemical weapons facility that is targeting British embassies around the world. Things go downhill when Alec is captured and shot by a Russian general, leaving Bond to destroy an array of explosives to give him time to escape the same fate. The game is set all over the world taking you from Barcelona to Siberia and to Nigeria. It is a great nostalgic ride through the same story from the old game, mixed with elements of the new Bond movie series staring Daniel Craig.

When the first GoldenEye came out it broke ground for console shooters, proving they really could work. While this new edition will not spark a revolution, it is a solid shooter. You have the choice to either play with either the Wii Remote and Nunchuk, Classic controller, Wii Zapper, or Gamecube controller. I found that playing with the Wii Remote set up was challenging for me. Growing up with Halo made it hard for me to get used to the motion controls. I also felt that the Wii Zapper was even harder to use. This may not be the case for everyone: experiment with the different set ups and see which feels most intuitive. When using the Classic and Gamecube controllers the game felt incredibly similar to Call of Duty. The controls were tight and precise, and aiming was a breeze. I didn’t care for having to use the D pad to change weapons, however: it could have easily been put on one of the face buttons. All in all, GoldenEye has the best controls of any Wii shooter to date.

Considering that this is a Wii game, the graphics aren’t the most sightly. They are, however,smooth and fluid: here was not an ounce of slow down, which is essential for a shooter. At times during the story and in multiplayer, however, the guns would go through surfaces and walls. This is a minor complaint, but it’s a common one that really needs to be addressed. The visuals overall aren’t anything to write home about, but they get the job done on a less powerful system.

If you only own a Wii, multiplayer is where this games shines. The first GoldenEye was renowned for its four player split-screen mayhem. That returns with this new version. Everything that was loved from the first game returns from the paintball mode to the giant head mode. This all works fantastically and is a great deal of fun during parties and get togethers with a few friends. Online multiplayer is another one of this game’s feats. Up to eight players can play over Nintendo’s WiFi Connection for free. Players work to gain experience and to unlock weapons to gain the advantage against their opponents. The wireless connection is competent, and if you have a good enough router this game should never give you any problems.

GoldenEye 007 for the Wii is a must have title if you’re a fan of shooters or James Bond. It provides a good campaign to play through with many twists and turns and plenty of explosions, and an engrossing multiplayer experience that will keep you coming back for more. This is the best shooter for the Wii, and it comes highly recommended.

Copyright Zach Burd 2011

Categories: Reviews
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  1. April 11, 2011 at 2:13 pm

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