Archive for the ‘Reviews’ Category

GoldenEye (Wii) Review

April 11, 2011 1 comment

By Zach Burd

In today’s gaming industry, developers are hesitant to create anything genuinely new. In turn, we gamers are bombarded with remakes, revamps, and reimagings of older franchises. A lot of times we can’t help but get excited. Seeing a beloved game get a current gen makeover can be a really cool idea. Developers can easily fail at the task at hand, however, but they can succeed just the same. Eurocom have definitely succeeded with their 2010 release of GoldenEye 007. Read more…

Categories: Reviews

Mass Effect 2: The Arrival Review

April 5, 2011 2 comments

By Justin Arnott


The Reapers are coming. Anyone who’s finished Bioware’s space epic just got a tingle up their spine and their adrenaline pumping. Mass Effect 2 has seen several pieces of DLC since it’s release, and The Arrival is the last chapter we’re going to see before we finish Shepard’s adventure later this year. But how does it hold up against the lofty expectations set for it by the base game, arguably one of the best games ever made? Let’s take a look. Read more…

Categories: Reviews

Dawn of War II: Retribution Review

March 21, 2011 Leave a comment

By Tom Dann

Retribution – Noun. The act of punishing or taking vengeance for wrongdoing, sin, or injury.

In the Warhammer 40,000 Universe, as it quickly becomes clear, there’s plenty of wrongdoing, and therefore plenty of vengeance. As Obi-Wan Kenobi preaches, truths depend greatly on points of view, and, in Warhammer 40,000, there are a lot of points of view: Retribution is the first Dawn of War II game that lets players command any faction throughout the single player campaign. The game is the next chapter in the increasingly complex story of the Blood Ravens Chapter of Space Marines, which is interwoven with the stories of several other factions and characters. There are plot threads here that link back to the very first Dawn of War game in 2004, which is satisfying for those who have followed the series closely, but could prove daunting for newcomers. Read more…

Categories: Reviews

Vanquish Review

March 4, 2011 Leave a comment

Sam Gideon in VanquishBy Kob Monney

Why run and gun when you can slide on your knees and shoot a robot in the head? If there has been something lacking about the third-person genre it is movement. The rigidity of staying in one place (usually in cover) and waiting for the enemy’s head has been a popular staple (at least in most of the third person shooters I’ve played). Splinter Cell: Conviction rectified this in some way with its last known location mechanic. Vanquish? Well, it has you sliding on your knees. Read more…

Categories: Reviews

Fate of the World Review

March 2, 2011 Leave a comment

By Tom Dann

Fate of the World presents a unique spin on the Grand Strategy genre. Rather than conquering the World, here you must save it. The process is pretty similar: you’ll have various tools and researches at your disposal, as well as limited resources, so you must choose their use wisely. Your adversaries? Climate Change, Energy Crises, Humanitarian Crises and Natural Disasters will all try their best to derail your mission. The game places you as President of the Global Environmental Organisation (GEO), and as such it’s your decisions that will affect the Fate of the World. Read more…

Categories: Reviews

Gray Matter Review

March 1, 2011 Leave a comment

By Tom Dann

At the centre of Gray Matter are questions regarding the power of the mind. Our entry into these questions are the two contrasting characters of David Styles and Samantha Everett. David is, or was, a highly respected Oxford Professor, though he now lives the life of a recluse in his mansion, Dread Hill House. The students around Oxford spread vicious rumours that he’s insane, and that he conducts horrific experiments. Samantha, or Sam, is a street magician from Washington D.C. She is travelling the world, learning everything she can from other magicians, and has come to Oxford in search of the famed Daedalus Magic Club, hoping to join its ranks. The story begins as Sam breaks down in the middle of a storm, in the middle of nowhere. The only place she can find is Dread Hill House. Pretending to be the expected new Assistant, she stays the night, fully intent on leaving the next morning. Read more…

Categories: Reviews

Mirror’s Edge Review

February 16, 2011 Leave a comment

By Kob Monney

It’s taken me nearly two years to finish Mirror’s Edge…two years. That’s a lot of time spent trying to complete one game. While I can’t say I enjoyed every moment I spent with it; the thought of playing the game again armed with the knowledge from that (lengthy) playthrough won’t leave me. This thought is then tempered by an opposing one which tells me, in no uncertain manner, no; spare yourself the frustration, you’ll only sink your head into your lap and cry once you’ve died for the 27th time. Read more…

Categories: Reviews