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Posts Tagged ‘call of duty’

The Price is … Wrong?

December 2, 2010 1 comment

By Kob Monney

I came across an article on GameCritics titled The problem with blaming the gamer. The article was a response to an editorial written on GamePro about longevity and quality in video games. The editorial pursued the idea that developers and publishers needed to get away from the thought of long single player games filled with superfluous content rather than a shorter, tighter, more focused experience that could delight as much as a lengthy opus would. The GamesCritic article countered that pricing needed to be taken into account; a 3-4 hour game could not sell for $60 against behemoths like Call of Duty. This point interested me more than the initial GamePro article. If the price of some games were lower, would they sell more? Read more…

Categories: Essays

Call of Duty: Black Ops – That’s Entertainment?

November 19, 2010 9 comments

By Kob Monney

If you follow games (why else would you be reading this?) you’ll find over the last week that the gaming press have been regularly supplying their readership with doses of Call of Duty. Whether you like it or not, whenever a new game in the series is released it’s an interesting barometer for how gaming perceives itself and how it wants to be perceived by those outside of it.  This is especially true when it comes to deciphering games’ place as pieces of entertainment: what do they offer as pieces of entertainment and what kind of experience are they trying to effect? Read more…

Categories: Essays

Call of Duty: Black Ops Single Player Review

November 16, 2010 Leave a comment

By Kob Monney

[Contains minor spoilers]

Reviewing Call of Duty: Black Ops is a much harder task than I had originally envisioned. How do you review a game that engages on a visceral level, is fun to play and yet is extremely violent, derivative and lacks anything that you would classify as being bold or innovative? Is it just an assortment of different modes put together in a (very) well done package or is it one that lacks a genuinely new or progressive idea in its locker? After giving Black Ops a look, it’s a bit of both. Read more…

Categories: Reviews

Are Critics to blame for the Call of Duty Production Line?

November 5, 2010 Leave a comment

By Tom Dann

There’s a funny phenomenon occurring in the games industry: it seems that game critics are forgetting the value of innovation. I am, of course, referring to the juggernaut that is the Call of Duty series, and its annual entries that provide little more than surface changes to a formula, yet break sales records. It’s no surprise that Modern Warfare 2 became the biggest selling game of all time: Modern Warfare was a shallow yet very fun game, and the online multiplayer is some of the best there is. All the pre-release hype showed Modern Warfare 2 to be the greatest thing since sliced bread. The problem here is that games journalists and critics, the ones who should challenge the lack of innovation and demand better, instead propagate the hype with endless wordage about all the important new features. Not only that, but post-release, Modern Warfare 2 holds one of the highest metacritic ratings of all games, a staggering 94. This is higher than many great games such as Mass Effect, Fallout 3 and Unreal Tournament. Read more…

Categories: Essays